Revolutions are messy.
Relationships are messier.
Out Now!
Story
You pick yourself up and you keep going, Arik.
And maybe you learn from whatever you've done.
But I will not give up on you before we are finished.
Arik's been told two things all his life: a tyrant is ruling the country, and somebody needs to do something.Now forced to flee his house after a midnight attack, his parents captured and his house torched—maybe somebody means you.It's time to gather a party, head to the capital, and take the Lord down.
You think you’ve been left with nothing?
You have everything you are; everything we poured our time and our love into.
You have everything you are here to do.
Along the journey, this crew of old friends and new strangers will grow closer—or further apart—as your choices guide Arik to win friends, make enemies, play matchmaker, and break hearts.
Gallery
Features
Four unique characters for Arik to befriend, torment, woo or wingman—but not all relationships can be rewarding
Your choices develop Arik's personality and motivations, opening up new avenues for relationships within the party
Condensed storytelling—a single playthrough takes 3-4 hours, while multiple playthroughs uncover the truth
Original soundtrack with post-rock vibes
Not by accident is this game named for the flower commonly known as Love Lies Bleeding
Characters
Mireille Bellegarde
Look at you. Talking to people, making friends. Sometimes I really thought you were going to go through life so shut down.
Arik's best friend since childhood, loyal to a fault and determined to make everyone around her the best possible version of themselves.
There aren't many people around at the moment to, uh, share a special kinda experience with.
Mireille's wayward step-brother, a runaway rich boy convinced this trip might be his best shot to turn over a new leaf.
Márius Abaroa
Raeann Alastor
If someone's going to be running around breaking orders doing what they want, it had better be me.
Ex-gang leader, hungry for a second chance at power.
Raeann might not be in charge of the journey, but she'll take whatever control she can get.
Follow orders. Obey commands. Never give yourself time to think.
Hired as the brawn of the expedition, the Major is neither invested nor interested and she would like very much to be entirely left alone, thank you.
The Major
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Developed with assistance from Screen Canberra